With 2019 drawing to a close, it presents the perfect opportunity to reflect on the last decade of gaming. When I think about game of the decade it diverges into 2 schools of thought, what is the objectively most important games (sales, etc) or what are people’s personal favorites. Quickly, I’ll say that Fortnite is the objective game of the decade as it solidified and codified the games as service model. It wasn’t the first, but it was most impactful. Fortnite also cemented streaming and influencer culture in gaming. I hate battle royale games but I see the value and influence that Fortnite has had. With that said, I will layout my personal games of the decade and why.
2019 was not a banner year of gaming for me. The biggest releases were not very appealing to me. Death Stranding, Control, even Pokemon Sword/Shield just didn’t do much for me. Madden 20 turned out to be weak and I refused to touch NBA 2K20 this year. I played some great games this year but really doubled down my focus on retro gaming and returning to finishing some of my backlog. That said, Street Fighter V came back in a HUGE way this year. I grabbed the Championship Edition upgrade and it opens up the game and makes it feel complete. SFV should be lauded as having the best Arcade modes in fighting game history. The arcade modes are both fun and a nice history lesson of the Street Fighter (and even Final Fight) series. Street Fighter V has reignited my love for fighting games and has me playing online again and watching combo videos on YouTube.
My game of the year 2019- River City Girls (Switch), River City Girl is the continuation of a favorite series by a great developer. Wayforward is money. The graphics are amazing, the music is exceptional and the game has a sense of humor and character that is unmatched. The 2 protagonist in River City Girls are charming and funny and get fleshed out in some really cool ways during the game. The boss fights are a little brutal but that’s par for the genre. River City Girls met expectations which is rare for new games lately. I’ll give a quick shout out to Need For Speed: Heat. It’s an arcade racer that does everything well and has been criminally overlooked.
My game of the decade is a surprise, even to me. I wanted to pick the game that not only holds up to today’s standards but a game that I actually continue to play regularly. Once I laid out that criteria it slimmed down the list pretty drastically. Tis the season for list so this is going to be a top ten list of my favorite games this decade. This is not an objective list, this is just my favorite games. You won’t see Fortnite, Minecraft or any Assassin’s Creeds games on my list but I think any list trying to make an objective best of/most important game of the decade list should include those games. All of the games listed here were played extensively by me and for much longer than their initial release windows.
10. Marvel Puzzle Quest (PC- 2013)- I don’t remember when I fell into this hole but I wanted a Marvel game and they weren’t being made anymore. I grabbed this for free and they had an easily obtainable Juggernaut and I have been hooked since. I have probably spent 20 dollars over 6 years on this game and never felt like I was missing content. They have great single player story content. The stories vary and continue updating. The asynchronous multiplayer events were fun too. The game also is a great way to see some iconic comic book covers and the roster is always updating. For a free game, this one does it right. I’ve also switched accounts and devices multiple times and never lost any progress. It’s the best match-3 game this side of puzzles and dragons, it also might be the best Marvel game of the decade (RIP Heroes).
9. Street Fighter V (PC- 2018)– Street Fighter IV was one of my favorite games of all time and a fighting game I played in tournaments. No game has compelled me to play online or anything since…and then Street Fighter V finally became complete. When I grabbed SFV it was a husk of a game with a bad roster and a survival mode, now it’s a game with the best arcade mode in fighting game history. It also has a fun story mode and every character has a story as well. The single player content alone is worth buying the championship edition for but the multiplayer is solid too. Graphically, the game is great. It runs really well on PC, and has an excellent soundtrack. Everybody talks about the resurrection of No Man’s Sky but Street Fighter V has risen from the ashes in a big way. I also like the V trigger system now, it adds a lot of depth and some really cool animations.
8. Agents of Mayhem (PC- 2017)– This is a perfectly competent Saints Row follow up and compared to Crackdown this game is a masterpiece. I love the Saturday Morning Cartoon aesthetic and the “hero-shooter” quality. Every character has a fun backstory and unique weapons. I like the variety in enemies and the driving is fun. This game feels like the rare situation where expectations were poorly communicated and then reviewers didn’t seem to get into the flow of the game. It’s an interesting flow, you have character missions and then story missions. As you complete you learn about the characters and unlock them all while continuing to progress the A plot with unique bad guys. Like a TV show there is an A plot and B plot. You level up and unlock things as you play. Each character has it’s own leveling tree. It’s a lot of fun but it deviates from Saints Row a lot. I think the graphics are average. Those things combined led to people bouncing off pretty quickly.
7. Sonic Colors (Wii- 2011)– Sonic Colors is the perfect merging of 2D and 3D Sonic. I think it’s one of the best looking Wii games on the system. I finally played it on Dolphin on PC and seeing it in full HDish glory is amazing. I really like the level designs, the wisps were a nice gimmick, and the story was funny enough. This game is peak 3D Sonic for me. The 2D jumping controls are actually a little sluggish for my tastes but they are still very strong. Some of the levels are just breathtaking, when you’re running through space at full speed and the rainbow track is building in front of you barely beating your feet…it’s amazing. Generations takes this formula and runs with it, and Forces keeps the trend going but Colors feels unique and perfectly paced. Forces had levels that were too short, while some of the 2D levels in generations are too long (No Sonic level should be longer than 6 minutes) but Colors hits the sweet spot. The DS Colors game is also a really strong 2D Sonic entry as well. I still hope they revisit Colors proper with a sequel or do a Switch remaster.
6. Forza 4 (Xbox 360- 2011)– I don’t have a ton to day about Forza 4. It’s the perfection of a formula. This game utilized the Top Gear license the best, the graphics were incredible and the pacing of the career progression was fantastic. This game didn’t get bogged down with drivatars or anything like that. It’s a fantastic racing game with an amazing selection of cars.
5. Bioshock Infinite (PC- 2013)– This is the first game I ever purchased a graphics card for. My pre-built gaming PC wasn’t going to be up to spec so I decided it was time to hit that 1060Ti. That experience got me into building my own PCs. Bioshock Infinite had amazing world building and the way they touched upon racism and the ills of society were really powerful for me to see at the time. Th soundtrack was really cool too, they had old-timey covers of 80’s Pop Songs and some older Beach Boys hits. I really liked how they had an NPC with you the entire game but it didn’t feel like a giant escort mission. The ending with the light houses was great too.
4. Borderlands 2 (PC/Xbox 360- 2012)– Borderlands 1 was a lonely, tense game with a dark sense of humor and some great gunplay and looting. It all seemed to take place in bleak deserts and empty building. Borderlands 2 was a colorful looter-shooter with jokes around every corner and varied areas to explore. The visual and tonal jump from Borderlands 1 to 2 is hard to even comprehend now. That coupled with a lot of quality of life changes Borderlands 2 had and it was a recipe for a timeless game. The story in Borderlands 2 is touching when it needs to be and irreverent when it wants to be. The main antagonist is great and the side characters all feel pretty fleshed out. My only gripe with this game is the lack of Roland. I think the cast in Borderlands 1 is better than 2. My favorite character in the 2 was Mechromancer and she was DLC. Borderlands 2 was supported with DLC the entire decade. Even before 3 dropped, they added some story content to bridge the gap between the two games. Borderlands 2 also has incredible co-op gameplay but is balanced enough to feel playable alone.
3. Pokemon Black 2 (DS- 2012)– This game is peak Pokemon. They iterated on a game for the first time with a real full sequel. This isn’t just Pokemon Gold or Platinum, this is a true sequel to Black and White. I love the story in this game, it touches on the weird reality that the entire economy is based on what is effectively dog-fighting. They don’t follow through with the story in a big way but that’s to be expected. Graphically, the game looks amazing. 2D sprites is where Pokemon shine, the 3D models are dull and make a lot of the Pokemon look odd or plastic. There are so many battle animations and idle animations for the Pokemon in this game. The main story is fun but the Battle Tree at the end is amazing. The post-game in this Pokemon is incredible and keeps me coming back even today. There is a fun risk reward system as you progress floors in the tree and it’s just endless strong trainer battles. In my opinion, that’s when Pokemon is at it’s most fun. I love this game. I also got the special edition DSI system with it and the case. Because I’m lame. It was worth it.
2. World of Final Fantasy (Vita- 2016)– I have talked a lot about this game on here before so I won’t rehash it all here. This is the best Pokemon game that’s not full of Pokemon and it’s the best Final Fantasy game. Period. It’s both fan service mixed with a super compelling original story. The post game is great and the graphics are excellent. I also bought this on PC.
Honorable Mentions- NBA 2K10, Madden 10, NBA Live 19, Street Fighter X Tekken, St. Seiya Soldiers Soul, Mafia 3, Sonic Mania, Sonic Generations, Sonic All-Star Racing Transforms, Freedom Planet, Mercenary Kings, Forced Showdown, Fight N’ Rage, Hand of Fate, Kirby’s Return to Dreamland, Kingdoms of Amalur Reckoning, Gravel, Remember Me, NBA Playgrounds 2, Sega and Sonic All-Star Racing, Scott Pilgrim vs. The World and Shovel Knight
1. NBA Jam On Fire Edition (Xbox 360- 2011)– It feels blasphemous to have a sports title, an arcade sports title at that as my game of the decade. This game captured me the day it came out and never let up. NBA Jam On Fire Edition had an amazing net code at the time. I played the on-line for countless hours They had a leveling system and I maxed it out. I beat all of the single player teams and the Jam-bots. The graphics were amazing. The real faces with context specific reactions coupled with the 3D bodies looked fantastic The courts were reflective and beautifully realized. The crowds were unique, each team had their actual coach and mascot on the sidelines with their cheerleaders. It was such a well done game. The ball physics and movement felt like vintage NBA Jam but the additions didn’t ruin the gameplay.
The biggest additions to On-Fire Edition were the “call for screen (push) button” and “call for alley-oop button”. These made the game have just enough depth to separate it from previous entries. By setting screens you can play with defensive match-ups. It pains me to say this but I went on some epic winning streaks with the Houston Rockets playing on-line. I used the vintage roster of Hakeem Olajuwon and Kenny Smith. Side note- every mode you played helped you earn currency to buy new rosters and players. Every team has their history well represented. Hakeem was great for defense and had a strength rating high enough that he could dunk through anybody and set great picks. Kenny wasn’t the best 3 point shooter in the game but to my eye he was the most clutch. NBA Jam has always been notorious for having hidden stats for players and I think one of the developers was a Kenny Smith fan. What was awesome about playing on-line was that so many rosters were viable. Sometimes I would pick the Sixers and use Dr. J and Darryl Dawkins and power my way to victory. Losses didn’t feel demoralizing because the games were so quick. It was such a well made game. Even today I play it. I keep a 360 hooked up basically for this game and Import Tuner Challenge.
I have NBA Playgrounds 2 in my honorable mentions because it feels great and the single player hook is solid. I love how playgrounds 2 showcases the history of league and jerseys as well. BUT where 2K falls short is the graphics (I don’t love the player models in Playgrounds) and the movement feel. NBA Jam On Fire Edition feels so fluid, and rarely do you feel like you’re fighting against animations. Playgrounds on the other hand is all about timing animations to be successful. If you do a crossover in Playgrounds, you’re locked in and same with pushes. What’s fun that this leads to is certain players have safe animations. For example, Bill Lambeer’s special jump shot animation is a set shot 3. You can’t block it and only he has it. Melo has a turnaround fade that’s unblockable. The animations add a lot of depth but at the expense of feeling stiff. NBA Jam On Fire Edition never has that issue. It feels likes a true arcade game that would have been a worthy sequel to Hangtime in the 90’s. NBA Jam On Fire Edition is my game of the decade. Amen.
2019 was a weird year for gaming and this was a great decade for games. We made so much progress from the Wii to the Xbox One. There were tons of great new series as well some of the best entries from first party titles. From Mario Galaxy 2 to Red Dead 2, it’s been a wild decade. Handheld gaming died and came back better than ever. The consoles were supposed to die but the Series X and PS5 just got announced. Online gaming and free to play games are the biggest things in the world. It’s wild. We are in a new fighting game golden era. It’s been wild but 2019 kind of ended with a “meh”. 2018 was wild with Red Dead and Tetris Effect battling it out for Game of the Year last Year while now we people are debating between Control and…Sekiro? The passion just isn’t there from the reviewers I follow. The craziest thing about the decade for me is just how many games come out now compared to 2010. The volume of games that come out now via steam and on-line only platforms is incredible. It’s never been a better to play video games. Thanks for reading, Happy New Year! Peace.